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Bonelab’s story is largely perceived to be incoherent, with setpieces stitched together by combat sequences, so one moment doesn’t exactly connect to the next. It’s that the game forces the player to physically enact the ritual of hanging themselves, with no warning whatsoever, that has left some feeling like it’s an unnecessary and problematic inclusion. Most understand the narrative worldbuilding once in the medieval setting. It isn’t the second half of the sequence that has perturbed players. You can view the sequence in question in the longplay video embedded below it starts at the 1:24 mark, and is preceded by content warning messages inserted by the video’s creator.

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However, not everyone is as enamored with the long-awaited shooter. So far the game’s garnered a “ mostly positive” rating on Steam, with most players saying it’s hella fun with hella replayability.

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The first-person, highly physical gameplay, coupled with extensive mod support, have Bonelab poised to be a successor to the super-popular physics sandbox Garry’s Mod.

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It’s one of the most hyped VR games in recent memory, with tons of press touting its impressive visual fidelity, gameplay-affecting avatars, and “ unrelenting intensity.” It doesn’t have much narrative instead, sequences kinda funnel you from one point to the next. So unsettling, in fact, that some fans are now suggesting the sequence should have been skippable entirely.Ī sequel to the first-person virtual reality shooter Boneworks, Bonelab is a sandbox action-adventure romp that dropped on September 29 for the Meta Quest 2 and PCVR. But what if the context doesn’t come ‘til later? And what if there was zero warning for the traumatic event you were about to experience in a game? Questions like these, the line between artistic intent and players’ psychological wellbeing, have been at the center of a debate over Stress Level Zero’s latest VR game, Bonelab, which has a pretty unsettling campaign introduction. What happens in the lead-up to events provides insight into how and why they unfold as they do.












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